Marie-Paule Cani sculpts 3D forms and creates animated virtual worlds. Her intelligent systems for visual creation can be used for research, as well as for producing video games, animated films, and...
With the recent release of the sequel to James Cameron’s blockbuster, we asked the anthropologist Perig Pitrou for his analysis of the first instalment. Beyond nature and culture, what...
An inevitable evolution... or just a fad? The computer scientist Michel Beaudouin-Lafon provides an uncompromising analysis of the metaverse, the virtual world that some digital companies are pinning...